The wrong devices are being switched on and off

Sometimes you may find that when you try to turn on one device, another one also switches. This is not a fault of the app, more an effect of how the system works if you are not fully aware of the implications of certain actions.

Each LightwaveRF device has 6 “slots” that determine what commands it responds to. This gives you the ability to pair up to 6 different remote controls to control the same device.

If you use the LightwaveRF link box, you can also control devices using apps or other software. The LightwaveRF box translates simple text commands to RF frequency commands.

For example, Each virtual room you create in the app (Lightwaver or LightwaveRF’s own app) is assigned a number from 1 to 15.  Each virtual device you create in each of those rooms is assigned a number from 1 to 16.

When you press a “button” in the app, you are sending a command to the LightwaveRF box which essentially says “Turn On/Off, device number X in Room Y”

Problems can occur if you move a device from one room to another but do not clear any existing pairings before making a new pairing.

For example:

Assume you have a switch in your living room. The switch is brand new and has never been previously paired.

You then create virtual room in Lightwaver and also a virtual switch. As this is the first room and device created, they are assigned the identifiers of “Room1, Device1” (or R1D1 for short).  Putting the hardware switch into pairing mode and pressing the virtual ON switch will use one of the slots in the hardware to remember to respond whenever a command is received to control R1D1.

Later, you move that device to your bedroom so you re-pair it and this time it gets the identifier “R2D1”. You remove the first virtual Living Room device from the app and forget that it ever existed. After pairing your switch, it now responds to BOTH commands R1D1 AND R2D1. Luckily, you do not have anything in your app that would send that command.

Months later, you buy a new lamp. Put it into your Living Room and set up a device in Lightwaver for it. By chance, it is given the identifier R1D1. The lamp is paired to R1D1 so it responds when the appropriate button is pressed.

Now you notice that whenever you turn on your Living Room lamp, your bedroom switch also comes on. This is because your bedroom switch has 2 memory slots used. One for R1D1 and also one for R2D1.

Turning on the bedroom switch does not affect the lamp because the lamp is only responding to R1D1 when you are sending the command R2D1.

To avoid this. Make sure you remove the existing pairing when you move your devices around. (Instructions to do this are in the manual for each hardware device).

Remove a single pairing:
If you find that you press a button and the wrong device responds, put that device into pairing mode and press the “Off” button in the app. This should remove the pairing for that single virtual device just as pressing the “On” button would create a pairing.

Remove all pairings:
If you do not remember what hardware device is paired to which software switch, the easiest thing to do is to clear all pairings of all of your devices one by one then re-pair them with the current configurations of rooms etc in the app.

If you just have one device that is responding to a button that you would

Also a point to note: If you use more than one app, be careful because what could be Room 1 in one app, could very easily be Room 5 in the other so whilst they may be named the same, they are actually completely different as far as pairings are concerned. Similarly, even if the rooms numbers match, the device numbers may not so you could end up with multiple devices responding to multiple different software buttons.



In summary. The pairings do not identify a specific device. They simply store a Room\Device number combination in one of the 6 slots and the device responds when a command is received that matches one of the Room\Device number combinations it has stored in those slots.

An extreme example would be that the same lamp could possibly respond to any of the commands such as R1D1, R1D5, R2D10, R5D11, R7D2, R2D2 which as you can imagine, would be incredibly confusing.


Category: Lightwaver

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